Ideas for Structuring Your SmashFact Game Levels


By difficulty, by topic, by chapter or week…be creative!

Levels make up the main structure of your SmashFact activity, and there are endless possibilities for organizing them. Here are a couple ideas:

  • By difficulty: Design the lower levels with easier questions and the higher levels with more difficult challenges.
  • By topic: Organize the levels by similar content–mixing easy and hard questions in each level. For example, in an art class, levels could be: “Name the Artist” or “Name the Style”; for music class, levels could be: “Identify the Solo Instrument” or “Name the Year.”
  • By chapter or week: Does your curriculum follow a text book or lecture series? Use the chapter structure or sections of the series to form the levels. For example, the levels could be: “Chapter 1” or “Introduction to Communication.”

Smashing Suggestion: One SmashFact activity can have up to 32 levels. In your first activity, use the 32 to experiment with different structures to see what works best for you and your students. Also, instead of making separate activities for the same class, use levels to separate the type or cognitive difficulty of the content.

Photo credit: Bev Goodwin


1 thought on “Ideas for Structuring Your SmashFact Game Levels

  1. Pingback: Come Prepared for Class with SmashFact | The Learning Activities Blog

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